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1. Supercaps issues and training return - in Ships and Modules [original thread]
Alright Alright. Why don't any and all of you haters come to Rancer so we can sort this out?
- by CoLe Blackblood - at 2012.01.18 20:42:00
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2. Eve Fitting Tool - in Ships and Modules [original thread]
Any chance of an iPhone app yet?
- by CoLe Blackblood - at 2011.09.02 13:49:00
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3. Good/Bad 4-5 man PVP team? - in Ships and Modules [original thread]
Lowsec = gateguns you have to be ready to tank if you encounter any targets on a gate/station. 0.0 = no gateguns
- by CoLe Blackblood - at 2010.03.29 20:32:00
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4. Droneboats with Sentries, PVP - in Ships and Modules [original thread]
Any neut domi is nasty. Combined with sentries and it could be a neat trick
- by CoLe Blackblood - at 2010.03.23 13:32:00
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5. Need BS advice, Typhoon vs Maelstrom - in Ships and Modules [original thread]
I've used both extensively in the past. Small fleet - Phoon Sniper - Mael (obviously) RR - Phoon Cheap replacement ship - Phoon
- by CoLe Blackblood - at 2010.03.12 19:47:00
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6. T1 Heavy Drones or T2 Light Drones? - in Ships and Modules [original thread]
Might be good to see what you are going up against and taylor your drones to that. Lotta frigs, pop out your light drones. Lotta BS's, out come the heavies. Phoon has big enough dronebay to carry both.
- by CoLe Blackblood - at 2010.01.08 20:11:00
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7. Latest Speed Nerf Data from Singularity - in Ships and Modules [original thread]
I don't think interceptors should be magically left out of the speednerf. Any way to put them back to 10-14kms sillyspeed is being looked at and subsequently nerfed, I guess ze mindlink is one of those. Every body is going ot get hit by this patc...
- by CoLe Blackblood - at 2008.10.27 13:53:00
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8. Black Ops, expense justified? - in Ships and Modules [original thread]
Originally by: Bronson Hughes Originally by: Butter Dog 'hotdropping' 5 falcons into a fight to tip the balance is amusing This. The range and fuel consumption on the Covert Jump Bridge are too bad to actually transport any n...
- by CoLe Blackblood - at 2008.10.15 16:36:00
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9. Black Ops, expense justified? - in Ships and Modules [original thread]
will one be more justifiable than say, a Mach or Vindi after the patch? Am trying to weigh the difference as they are pretty close in price to a faction BS. And yes I'd like one in my collection :)
- by CoLe Blackblood - at 2008.10.15 14:50:00
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10. Black Ops, expense justified? - in Ships and Modules [original thread]
Are these ships in their current state really worth the bloated price? Who decides the price point of such a ship and does it go down if its price outweighs its use?
- by CoLe Blackblood - at 2008.10.15 13:13:00
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11. Challenge: nerf Falcon ALTS (and ONLY alts) - in Ships and Modules [original thread]
Originally by: Burn Mac make it so that you constantly have to bash the jammer icon to get maximum effect. This would be like old-school track and field. Very awesome!
- by CoLe Blackblood - at 2008.10.02 20:55:00
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12. Landing a ship - in Ships and Modules [original thread]
Something could be implemented where, while even a frigate might be too big for atmospheric flight, it could be placed in orbit and a simple fighter sized atmospheric ship could be used to enter the atmosphere of said planet. These sub-warp capab...
- by CoLe Blackblood - at 2008.09.30 13:42:00
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13. help me! hurricane or a Cyclone - in Ships and Modules [original thread]
Hurri, unless you are like me and love the train o' pain.
- by CoLe Blackblood - at 2008.09.30 13:33:00
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14. Panther - Small Gang - in Ships and Modules [original thread]
So what setup would work? If your looking at it like a DHBWildcat/Ephemeron Mach then it is very similar to one. I am no EFT warrior so have no idea what speed a panther could get compared to a mach, but I'd tend toward active tank for quicker ac...
- by CoLe Blackblood - at 2008.09.23 19:24:00
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15. Eve Fitting Tool - in Ships and Modules [original thread]
OSX version??? hint hint
- by CoLe Blackblood - at 2008.09.10 15:04:00
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16. Nano overpowered? - in Ships and Modules [original thread]
The nano nerf will be welcomed. Then we can all start crying about Falcons!
- by CoLe Blackblood - at 2008.09.09 12:24:00
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17. Typoon Setup - in Ships and Modules [original thread]
Typhoon stinks don't use it! neutphoon is nasty. nanophoon(RIP) is still king
- by CoLe Blackblood - at 2008.08.28 18:58:00
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18. Triple Neut Cane - in Ships and Modules [original thread]
220s = capless setup has small booster, which may not be sufficient, so if a med could be fit, or possibly a nos
- by CoLe Blackblood - at 2008.08.20 14:49:00
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19. Triple Neut Cane - in Ships and Modules [original thread]
Sounds like an interesting setup. You might be able to tank sentries with that for long enough to kill cruisers and below. Its like a cyclone damage-wise, but with a good buffer. There's really only one way to find out if it works for you thoug...
- by CoLe Blackblood - at 2008.08.20 14:11:00
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20. Dear CCP and Players of EVE: Whying Nerfing Nano Damages the Game - in Ships and Modules [original thread]
I am a big nano-faeg. I have been running a nanophoon pretty much from when I could. I still use one. Nanos were never an issue until Rigs were introduced. They were used but were a rarity, as opposed to the standard they have now become. The rig ...
- by CoLe Blackblood - at 2008.08.19 14:38:00
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